Jebidiah's Change Book 1
Jebidiah's Change - Roster
Jebidiah's Change - Roster
Fair warning, there are going to be some spoilers in here. The cast roster is too large to include in each chapter.
FULL CAST
JEBIDIAH'S BONDED GROUP
Jebidiah Tonstar Valor
Age: 10
Race: Human (Orc Change)
Talent: Unknown - Artificer
Head of House Valor, husband of bonded group
Champion of Comlain and Axteus
Crystal Crag Stark-Valor
Age: 10
Race: Goblin
Talent: Mage - Necromancer specialty
First wife of House Valor, Jebidiah's Prime
Dana Starn Tonstar-Valor
Age: 10
Race: Human (Elf Change)
Talent: (dual)Ranger / Druid
First wife of Jebidiah, cousin of Princess Stephanie, niece to Queen Margarette, fourth in line for the throne
Tenner Crag Stockmar-Valor
Age: 10
Race: Human (No change)
Talent: Mage - Battle Mage specialty
First wife of Jebidiah, Greta's cousin, fifth in line for the Duchy Orc Fall
Joy Weller Fortlin-Valor
Age: 10
Race: Human Artificer (Halfling Change)
Talent: None - Artificer
First wife of Jebidiah, Head of Logistics for House Valor
Greta Ingol Stockmar-Valor
Age: 10
Race: Human (No Change)
Talent: (dual) Bard - Lore Bard specialty / Warrior
First wife of Jebidiah, Daughter of Duchess Lydia Stockmar, First in line for Duchy Orc Fall, Tenner's cousin,
Mila Hairfoot-Valor
Age: 15
Race: Halfling (unchanged)
Talent: (dual) Mage - Illusionist specialty / Rogue - Assassin specialty
First wife of Jebidiah
Champion of Bora and Iztar
Stern Stark Blackrock
Age: 10
Race: Human (Ogre Change)
Talent: Warrior
Bonded to Jebidiah, Head of Military House Valor
Shirley Littleton Jessup
Age: 16
Race: Tiefling (unchanged)
Talent: Mage - Battle Mage specialty
First wife of Jebidiah, Tenner's tutor
Khenerakelikophanatirek 'Kelek'
Age: 12
Race: Lizardfolk (unchanged)
Talent: (dual) Shaman - Totem of Elements / Rogue
Bonded to Jebidiah, captive to Mila
Champion of Darido and Bualdir
JEBIDIAH'S TRAVELING COMPANIONS - BOOK 1
Michael Fuller Starn-Tonstar- Human mage - Princess Stephanie's husband, Jebidiah's tutor
Farrah Uncer Gordon- Human diviner - Allseer - Crystal's tutor - Deceased
JEBIDIAH'S TRAVELING COMPANIONS - BOOK 2
HOUSE VALOR
Sift (Synthetic Intelligence Functional Tactician Model A102 Mark 4, serial number 503)
Age: 889 (subjective)
Race: None (cybernetic)
Talent: None - Weapons platform
Guardian of Jebidiah, Lead Asset for Project Continuity, Friend of Kelek
Master George Standing
Age: 32
Race: Human (No Change)
Talent: None - Artificer
Head of House Valor Research and Development
Gwendolyn Mylont Preston
Age: 17
Race: Human (No Change)
Talent: None - Artificer
Queens Advocate, Head Advocate House Valor
BH'OREL FIRST - PERSONAL GUARDS
Captain Julia Han Winters- Human warrior - Captain of the First - Bh'orel Academy
Corporal Hiro Donner Han-Yantzee- Human warrior - Jebidiah's First. First of the First, House Valor
Corporal Jeremiah Miller Tyler-Harris- Crystal's First
Corporal Michelle Simmons- Dana's First
Corporal Yvonne Martin Mentry-Yantzee- Tenner's First - deceased
Corporal Vera Staunton- Tenner's First
Corporal Alex Miller Tyler-Mentry- Joy's First
Corporal Melissa Miller- Greta's First
Corporal Olga Smeck- Stern's First
Corporal Meredith Smith Horn-Waller- Mila's First
Corporal Lana Merit Kline-Harrold- Mila's First
Corporal Sandra Jaccobs Brown- Crystal's First
Corporal Rebecca Harold Renalt- Shirley's First
HOUSE VALOR STAFF
Nan Junton Greene- Halfling - Head Cook
John MakineryHuman - Head Valet
Johnathon Free Koster- Dwarf - Porter
Harry Milne Narris- Human - Porter
Octavia Hunnan Lackmar- Tiefling - Maid
HOUSE VALOR FIRST ARMY
1ST BATTALION 1ST VALOR ARMY
Lieutenant Colonel Sarah GentryCommand, 1st Battalion
Captain Dina Humble- Command staff, 1st Battalion
ALPHA COMPANY 1ST BATTALION 1ST VALOR ARMY
Captain Amanda FullerCaptain, Alpha Company
First Lieutenant Jerale Kenson- XO, Alpha Company
Gunnery Sergeant Rita Henderson- Trainer, Alpha Company
Corporal Jenny Molson- Adjunct, Alpha Company
Second Lieutenant Max Heller- Command, 1001st, Alpha Company
Second Lieutenant Leona Stripe- Command, 1002nd, Alpha Company
Corporal Melody Foreman- Staff, 1002nd, Alpha Company
Second Lieutenant Simone Grant- Command, 1003rd, Alpha Company
Sergeant Beth Hollander- Platoon Guide, 1003rd, Alpha Company
Second Lieutenant Francis Featherton- Corpswoman, Alpha Company
BRAVO COMPANY 1ST BATTALION 1ST VALOR ARMY
Captain Michelle Minter-MontagueCaptain, Bravo Company
First Lieutenant Gertrude Myter-Junten- XO, Bravo Company
Gunnery Sergeant Helen Mire-Portland- Trainer, Bravo Company
Corporal Melanie Mence Patrick-Holland- Adjunct, Bravo Company
CHARLIE COMPANY 1ST BATTALION 1ST VALOR ARMY
DELTA COMPANY 1ST BATTALION 1ST VALOR ARMY
HOUSE TONSTAR
Queen Margarette Tonstar- Human - Stephanie's mother, Dana's aunt
Matthew Mayhill Stockmar-Tonstar- Human warrior - Prince consort of Tonstar Kingdom, Duke of Evergrow
Stephanie Mayhill Tonstar- Human warrior - Crown princess of Tonstar Kingdom, heir to the throne, Duchess of Covington, Dana's cousin
Marybeth Pertron Tonstar- Human priest - High Priestess of the Darido Church in Tonstar
HOUSE STOCKMAR
Lydia Tonstar Stockmar- Human mage - Matriarch of House Stockmar - Duchess Orc Fall - Tenner's aunt, Greta's mother
Mira Vander Stockmar- Tenner's mother, Greta's aunt, Lydia's sister
Clara Dupree Harold-Stockmar- Major General for House Stockmar, one of Lydia's sister-wives
Rose Miller Porter-StockmarLydia's wife
Michelle Brockmar Stark-StockmarLydia's wife
Pearl Maybeth Gordon-StockmarLydia's wife, head Diviner House Stockmar
Sarah Jessup Kender-StockmarMira's wife, Captain General for House Stockmar
Melany Parker Wyatt-StockmarMira's wife
Bethany Rivers StockmarLydia and Mira's sister
HOUSE STARK
Thelma Hatton Stark- Crystal's Mother
Henry Mylar Crag-Stark- Crystal's father
HOUSE CRAG
Charlene Mylar Crag- Human Mage Rogue - Former companion of Jebidiah's group
BH'OREL ACADEMY STAFF
Jeremy Tund- Human rogue - Academy Gopher
Madeline Crag- Human Artificer - Senior Artificer Administration
Sirene Plusk- Human Artificer - Senior Artificer Administration
Loremaster Kenyen- Human mage - Magic teacher
TONSTAR KEEP STAFF
Captain irons- Human warrior - Prisoner guard captain
Robertson- Human mage - Senior Diviner
Milo Fenton- Human mage - Senior magic instructor
OTHER POLITIES
DWARVES
CLAN KRAGBRINGER - DAKAR HOLD
Mithrilbuckle Werhumlirson
Dagheabela Barbedshaperdottir
ELVES
HOMISH ELVES
Idril Homish, daughter of Falir
Holone Homish, daughter of Ghenira
Raenisa Homish, daughter of Falir
Galborn, son of Laron
Nalom, son of Kiero
THE GREAT HOUSES - 20 STRONGEST
Tonstar- Ruling Dynasty. Based in Tonstar City. Dana's House
Valor- Jebidiah's resurrected House.
Starn- Second strongest House. Military geniuses. Based in Starn City
Stockmar- Third strongest House. Based in Soldier's Rest. Tenner and Greta's House.
Crag- Fourth strongest House. Based in City of Crag. Charlene's House.
Faltha- Fifth strongest House. Based in Silvertoe.
Kevlar- Based in Kevlar City
Danbar- Head of Navy. Based in Pacheon Cove.
Miekel- Based in Forest's Edge.
Kaern- Based in Woodhaven.
Stance- Based in Road's End
Stevens
Plusk
Johnstein
Paxton
Londolond
Marlen
Balron
Stark- Crystal's House.
Orthond
TONSTAR MILITARY
The standard military structure of the Kingdom of Tonstar is built around platoons which are composed of three squads, each with a specialization. Total troop count listed is considered full strength but varies among the existing units.
Squad A - Armswomen - 10 women armed with standard issue short swords or sabers, spears, and shields. Some also carry crossbows for any ranged work they find themselves in.
Squad B - Archers - 10 women armed with shortbows, sometimes longbows depending on conditions, with issued axes and shields for when stuck in melee combat.
Squad C - Mages - 10 women with magical ability, normally low level spellwork capability. It is rare for a mage to attain proficiency for area of effect or the more damaging spells before their term of service expires. Battle mages with that ability that resign for more terms of service are normally kept in one of the division level Mage Companies and temporarily assigned to other battalions on an as needed basis.
Each Squad is led by 1 Sergeant.
Each Platoon is assigned a 2nd or 1st Lieutenant in command with a Staff Sergeant XO and a Sergeant in support.
A full Company is composed of three platoons. Each company has a command staff of a Captain in overall command, her XO, normally a 1st Lieutenant, a First Sergeant for support staff, a Gunner Sergeant responsible for training, and a Master Sergeant responsible for provisions and supplies. Often Captains will retain several lower ranked non-officer ranked individuals as runners and support staff.
A full Battalion is composed of four companies, three regular companies and a healer/support company which lends platoons out as needed in support of the three regular companies. A Battalion's command structure is normally a Lieutenant Colonel in command, a Major as XO, with two Captains as support staff with several runners and other lower ranked support.
A full Regiment is composed of three Battalions and a support Company. A regiment normally has a Colonel in command with a Lt Colonel as XO and various direct support staff.
A full Division is composed of three Regiments, a Mage Company, and a support Company. A Division normally has a Major General in overall command with a Captain General as XO with various direct support staff.
An army will only be composed of enough Divisions to fulfill its needs and will vary in size. Normally an Army only comes into existence when a general action, like a war, is fought and only on rare occasions will more than one army be fielded at a time. Armies are led by either a General or Lt General in command with a Major General as XO
Total unit size:
Squad: 10 regular | 1 command | 11 total
Platoon: 30 regular | 6 command | 36 total
Company: 90 regular | 23 command | 113 total
Battalion: 360 regular | 96 command | 456 total
Regiment: 1170 regular | 313 command | 1483 total
Division: 3690 regular | 985 command | 4675 total
Ranks are:
Private - squad member
Lance Corporal - squad member
Corporal - squad member
Sergeant - platoon element
Staff Sergeant - platoon element
Master Sergeant - company element
Gunnery Sergeant - company element
2nd Lieutenant - platoon element
1st Lieutenant - platoon/company element
Captain - company/battalion element
Major - battalion element
Lieutenant Colonel - battalion/regiment element
Colonel - regiment/division element
Captain General - regiment element
Major General - regiment element
Lieutenant General - army element
General - army element
WORLD OF TRESOLMAR
The planet of Tresolmar takes 668 days to rotate around sol. The human standard calendar breaks these days into 11 months of 60 days, each broken into 6 ten day weeks called a Tenday. Each day consists of 24 hours, each of which is 60 minutes, each of which is 60 seconds set to Earth standards. To make up for the difference in rotation speed, a 'witching hour' of 39 minutes occurs every evening between 11:59 PM and 12:00 AM
THE DIVINE
Religious Scholars have charted the Twelve Aspects of Life as taught to them from the various clergy that were willing to discuss their philosophy, and derived from the actions of those that would not. The Aspects consists of 6 sets of polar opposites, each with a Ruling Aspect and five lesser Aspects. The visual representation of the Twelve is normally on a dodecahedron or a flattened version of one. If each Aspect is placed on one of the 12 sides and its opposition placed on the opposing face then numbered, the sum total of the numbers for every opposition is 13. Thirteen is therefore considered a special number by nearly every culture having some significance in relation to the Gods whether as a good or bad omen.
KNOWN LIGHT
These Divine have established temples in the Human kingdoms
Darido - Hope, Order, Abundance
Aesis - Truth, Endurance, Justice
Bora - Life/Peace, Fertility/Birth, Summer
Uther - Light, Protection
KNOWN GRAY
Comlain - Competition, Magic, Vengeance
Alakye - Trade, Wealth, Craft/Invention
Udite - Gambling, Thieves
UNKNOWN DIVINE
These divine are known but without established temples
Phoxthar
Lashan
Axteus - Illusions
Iztar - Assassins
Bualdir - Strife, Despair
CALENDAR
60 Seconds = 1 Minute
60 Minutes = 1 Hour
24 Hours = 1 Day
39 Minutes = Witching Hour
10 Days = 1 TenDay
6 TenDays = 1 Month
11 Months + 8 Holidays = 1 Year
Months of the Year
Dates take two formats, the formal, legal format is the Day number followed by the Tenday number and the month, such as Sixth Day, Third Tenday of the Mantaen in the Year of the Divine Eight Hundred and Thirteen often shortened to 6th 3rd of Mantaen, 813. Informally, dates are also combined as the Tenday and Day to denote the numbered day of the month, rendering the previous date as 36th Mantaen, 813.
Winter Solstice - 1 Day
Jantaen - 60 Day
Fentaen - 60 Day
Winter's End - 1 Day - Start of Spring
Mantaen - 60 Day
Planting Day - 1 Day
Antaen - 60 Day
Yantaen - 60 Day
Summer's Eve - 1 Day - Start of Summer
Juntaen - 60 Day
Second Planting Day - 1 Day
Lantaen - 60 Day
Auntaen - 60 Day
Harvest Day - 1 Day - Start of Fall
Santaen - 60 Day
Autumn Spring - 1 Day
Byntaen - 60 Day
Winter's Grip - 1 Day - Start of Winter
Dentaen - 60 Day
ASTRONOMY
There are two moons orbiting Tresolmar. The cosmological origin of the moons being they are trapped bodies that fell into the orbit of Tresolmar and could not escape. This led to the larger moon being closer to the planet with the smaller much further away and a much slower orbit.
Phanos, the larger moon, oblong and rough in shape is in a close orbit to the planet. Even though small in physical size it has a quick orbit revolving around the planet once every 11 hours. Observers at the poles or very high or low latitudes may not be able to see Phanos because of this low orbit. When at the equator, close to the line of orbit, Phanos will appear smaller when rising, increasing in visual appearance to twice that size when overhead then continuing to shrink until it sets.
Dumue, the smaller of the two, is further distant from the planet and appears as a very small, dim ball. It orbits once every 30 hours and will be seen in the sky for at least half a day depending on the latitude of the observer. Since neither moon is great in mass, the gravitational effect on the waters of the planet are very small creating tides of around 1 foot difference between ebb and flood tide while high and low tide can be measured in inches.
LEXICON
AGR- After the Great Rendering. Used to designate the year after the cataclysm.
Ascension- In 233 AGR the Night of Ascension was a series of events that saw 20 people of various races who best represented a mixture of the twelve primary aspects of life began their ascent to Godhood, called the Divine.
Change- On every human child's seventh nameday, (approx 14 earth years) puberty begins. Part of puberty is when a Change, sometimes called a Curse, can be read through divination. The Change is a non-human race and can have multiple effects on a human. At the most benign, a person's Change never presents itself. At the most extreme, on a child's tenth nameday they may lose their humanity and fully take on the form of the Change race. If the Change does not take place, the Change race can still manifest in the physical appearance and mental attitude of a child to the point of becoming a half-human half-changed.
Divine- See Ascension
EGR- Early Great Rendering. Used to designate the years before the cataclysm.
The Great Cataclysm- A large meteor impacts Tresolmar between Upper Kesh and Solumni causing world wide destruction for the surface dwellers, massive cave-ins for underground dwellers, and major navigation channel changes for ocean dwellers. Thirteen years of substantial global cooling, famine, and conflicts over food erupt across the globe. Most inhabitants of Lower Kesh, southern Upper Kesh, and the immediate Savannah lands perished. Magical mutations greatly accelerate across the globe seeing the rise of many new species, most notably the rise of the Dragonborn race from the Lizardfolk. The explosion also weakens the planar barrier introducing the Celestials and new races of Tieflings, Aasimar, and others.
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Chapters
1. Jebidiah's Change Bk. 01 Ch. 01
2. Jebidiah's Change Bk. 01 Ch. 02
3. Jebidiah's Change Bk. 01 Ch. 03
4. Jebidiah's Change Bk. 01 Ch. 04
5. Jebidiah's Change Bk. 01 Ch. 05
6. Jebidiah's Change Bk. 01 Ch. 06
7. Jebidiah's Change Bk. 01 Ch. 08
8. Jebidiah's Change Bk. 01 Ch. 09
9. Jebidiah's Change Bk. 01 Ch. 07
10. Jebidiah's Change Bk. 01 Ch. 10
11. Jebidiah's Change Bk. 01 Ch. 11
12. Jebidiah's Change - Roster
13. Jebidiah's Change Bk. 01 Ch. 12
14. Jebidiah's Change Bk. 01 Ch. 13
15. Jebidiah's Change Bk. 01 Ch. 14
16. Jebidiah's Change Bk. 01 Ch. 15
Author
tarkatony
@tarkatony
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